There
are a few high-detail life sculptors out there that provide an awesome
caliber of realism; sculpture so life-like that even under the closest
scrutiny you expect it to move. This kind of art requires the mastery
of many mediums, and while I strive to achieve that mastery, realism
is secondary to the focus of the work. I want to tell wild stories
in a single three-dimensional vision, to radiate personality in
such a way that for you to ponder a sculpture for a length of time
would quite literally flesh out a biography of hair and clothing
and trinkets and teeth and fingernails, etc. But, what is most important
is to create “the character” first and foremost, because,
as they say, all of the special effects in the world can’t
save you if you start with a lousy script.”